FREEZE64 – Issue 79 – Prince Clumsy

RELEASED: October 2025
CURRENT STOCK: Available

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Here’s what we have for you in issue 79:

LOAD “ISSUE 79”,8,1
# Prince Charming, Prince Charming, ridicule is nothing to be scared of #

FOUND ISSUE 79
“You were born to be a prince, and you must live like one.”1

COVER FEATURE: PRINCE CLUMSY
We take a nostalgic dive into Prince Clumsy, the budget platformer released under Codemasters’ Cartoon Time label. Produced by Rob Toone, with sound design by our very first guest Allister Brimble and charming pixel art from returning contributor Terry Lloyd, the game delivers a quirky challenge that’s rough around the edges but undeniably deserving of a spotlight.

LET’S CHEAT: PRINCE CLUMSY
We’ve shared our retrospective of the game, and now it’s time to pass it through our infamous Vinny-O-Matic™ for an additional bit of fun. POKES GALORE!

HIDDEN HARMONIES: CODEMASTERS
Warren returns with another hand-picked batch of hidden SID gems — this time diving into the quirky, underrated world of Codemasters releases. Think you’ve heard it all? These lesser-known tracks might just surprise you.

JULIAN RIGNALL’S CCRAPBACK!
Julian takes us back to December 1986 where he digs up another collection of slimy, maggot-infested turds reviewed in ZZAP!64 issue 20. He revisits Red Max, Mad Nurse, Soldier One, Orpheus, and Robobolt. Stinking poops.

SECRET SQUIRREL INVESTIGATES
Our cutesy rodent grabs another batch of secret case files, which includes: Balloon Rescue and Chiller 2 – The Return of the Jackal. You *know* he’s going to find something special for you.

THE DEVELOPERS’ DEN: ALLISTER BRIMBLE
Allister Brimble, the maestro behind a stack of brilliant SID tunes for Codemasters, drops in at FREEZE Towers for a nostalgic natter about his C64 composing days. We delve into his early adventures breaking into the world of game audio, and explore how he crafted the iconic SID soundtracks that still echo fondly through the halls of Commodore 64 history.

TERRY LLOYD INTERVIEW – PART 2
Our good friend Terry Lloyd returns to FREEZE Towers for part 2 of our chat about his time creating gorgeous C64 game graphics for Gremlin Graphics. It’s time to get the biscuit tin out again!

OUT OF THE ‘MOULDY CUPBOARD’
Another curious relic has been plucked from the depths of the infamous Mouldy Cupboard and given a proper workout to see if it deserves a second chance — or a swift return to obscurity. This time, it’s Paras, a 1983 release from M.C. Lothlorien. Honestly, we’re not sure we ever bought this one… but it’s here now, and it’s getting the full FREEZE Towers treatment.

DIARY OF A GAME – OPERATION VOSTOKA
We share part 8 of our development diary for Operation Vostoka, which is a brand-new Commodore 64 game being developed by Chris Stanley and the Megastyle team. Previously, we saw Chris stretching the game map and fine-tuning the screen boundaries. Now, the spotlight shifts to a fresh charset and the task of layering in brand-new features across the expanded terrain.

A beautifully printed A5 Commodore 64 fanzine delivered straight to your front door.