FREEZE64 – Issue 37 – Mugsy’s Revenge

RELEASED: July 2020
CURRENT STOCK: Available

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Here’s what’s in issue 37:
COVER FEATURE: MUGSY’S REVENGE
We take a retrospective look at Mugsy’s Revenge by Melbourne House to find out more about this ball-bustin’ interactive video comic strip strategy game, which landed on the Commodore 64 back in 1986. We also share some ‘played for the first time’ comments from the author of the Games That Weren’t book, Frank Gasking, who proves that the game is definitely a Marmite title – you’re gonna love it or hate it.
OUT OF THE ‘MOULDY CUPBOARD’
As you all know, The Mouldy Cupboard is home to many a weird and wonderful game for the Commodore 64, but sometimes the overall quirkiness of a game can take it to another level… And with that in mind, we introduce you to the incredibly strange GOODNESS GRACIOUS, which was programmed by Paul Jay and released by Beyond way back in 1983. A strange game to say the least, and once worth checking out.
DIARY OF A GAME – THE MAKING OF BADLANDS
The great Steve Collins is back with Part 12 of his Badlands diary entries where he starts to work on the Freeway Level and has problems coordinating the jump routine. It’s all very interesting, clever and mind-boggling!
JULIAN RIGNALL’S ZZAPBACK!
Our very own Julian celebrates SIZZLERS from ZZAP!64 issue 18, which include Beyond the Forbidden Forest, Parallax, Super Cycles, Iridis Alpha, and Powerplay. Another cracking column from our C64 gaming guru.
SECRET SQUIRREL INVESTIGATES
We have two new case files for our intrepid spy to work through, which include Where’s My Bones, and Super Nudge 2000 – AKA Fruitbank. Some interesting info to share with you…
CODERS’ CORNER: ANDREW DAVIE
Seeing that our cover feature game is Mugsy’s Revenge, we thought we’d track down its programmer, Andrew Davie, and persuade him to spill the beans on the making of his gangsta’ game on the Commodore 64, along with a few other titles he created for our beige buddy. It makes for a very interesting read…
THE GAMES WE TYPED IN: ROX 64
Okay Commodore 64 know-it-alls… here’s a question for you: what was Jeff Minter’s first ever C64 game? If you guessed Attack of the Mutant Camels or Gridrunner then you’d be incorrect… Surprised? Well – we reveal all in our Games We Typed In feature, and we even get the chance to chat with the great man himself, Jeff Minter.
THE MAKING OF… APB
In 1989, Domark Software took on the huge challenge of converting Tengen’s arcade hit APB – All Points Bulletin to various home computer formats…One of those conversions was for the Commodore 64, and the task of bringing this mighty arcade game to our beloved beige breadbin was given to none other than Carleton Handley. Seeing that Carleton is a good friend of FREEZE64, we thought we’d whizz up the motorway at break-neck speed, collar him and force him to spill the beans on just how he managed to convert APB to the C64.
NEW & EXCLUSIVE POKES ‘N’ CODES
You know us… we *love* the challenge and buzz of hacking POKES ‘n’ CODES for new C64 games, and this time round we hack the hell out of Fix It Felix JR and Brick’s Revenge to help you get further into the games.
All that exclusive Commodore 64 content wrapped up in a colourful and professionally printed fanzine, delivered straight to your door!