RELEASED: November 2019
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FREEZE64 Issue 32 + postage/packing/PayPal = TOTAL: £5.45
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Here’s what’s in FREEZE64 issue 32:
COVER FEATURE: CJ’S ELEPHANT ANTICS
Back in 1991 Codemasters were flying the flag for budget software on various home computer platforms, but the Commodore 64 was given an extra boost in the form of a cute platformer called CJ’s Elephant Antics, which was produced by the Genesis Software team, and a perfect contender to compete against the ZX Spectrum’s overrated Dizzy games [did I really just say that!] We take a retrospective look at this delicious platformer and share a few views and cheats for you all to digest.
OUT OF THE ‘MOULDY CUPBOARD’: RATSPLAT
Time for another Commodore 64 game salvaged from the Mouldy Cupboard, and as always, it’s a game I don’t ever recall playing. We check out Ratsplat from Prism Leisure Corporation, which was released back in 1985/86 and find out if it’s worthy of a warmer home, or, if in fact, it should go straight back into the deep, dark, Mouldy Cupboard.
DIARY OF A GAME – THE MAKING OF BADLANDS
Part 7 of Diary of a Game: The Making of Badlands, which is a series of exclusive diary entries by programmer Steve Collins written back in 1989. In this new instalment Steve continues to work on implementing the “fat” helicopter sprite within the game structure and battles to get it fixed!
BITS ‘N’ BYTES
Time for another helping of Commodore 64 game news, and this time round we have a fun Thrust meets Space Taxi style shooter called Crazy Blaster. We have a quick chat with its programmer, Mika ‘Misfit’ Keranen to find out how the game is shaping up.
JULIAN RIGNALL’S ZZAPBACK!
We have the latest instalment of ZZAPBACK, a regular monthly column in which Julian takes a trip back in time to look at the top games reviewed in an old edition of the classic Commodore magazine, ZZAP! 64. This month, he’s going back to 1986 and delving into issue 13—the May edition of the publication.
SECRET SQUIRREL INVESTIGATES
A intrepid agent reveals two new case files with one of them providing a bit of a revelation as to how it was coded! Who’d have know!
THANK YOU FOR THE MUSIC: ASHLEY HOGG
Our cover feature game this issue is much loved by the C64 scene for its fun gameplay, delicious graphics, and also its insanely cute music, which was produced by the talented Ashley Hogg, who is also behind the SID tunes to Nobby the Aardvark, CJ in USA, Steg the Slug, and Spike in Transylvanian. We chat with Ashley about his journey into music, and what inspired him to tinker with the SID chip.
WE DON’T DO REVIEWS!
We share another instalment of reviews that we don’t do – we don’t do reviews! This time round we have two plug ‘n’ play devices to share with you: a game called W.T.F. from TFW8b.com, and the Tapuino Reloaded loading device from Arananet.net.
THE MAKING OF… CJ’S GRAPHICS WITH JONATHAN (SMYTH) TEMPLES
As I’m sure you’re aware by now, this issue has become a bit of a homage to CJ’s Elephant Antics. We’ve spoken about the game and provided some cheats, and we’ve also discussed the music by Ashley Hogg… But now it’s time to study the graphics a little more and chat with the man who produced all the beautiful backgrounds and sprites, Jonathan (Smyth) Temples. Lots to chat about and a lot of information and images to share with you.
NEW & EXCLUSIVE POKES ‘N’ CODES
Yet another collection of new and exclusive Commodore 64 POKES ‘n’ CODES, which were specifically created for this issue. You won’t find any cheats in this issue that were copied from old magazines or websites. They’re as fresh as the day is long 🙂 This time round we share some delightful little cheats and features for Keystone Kapers.
MY C64 HEAVEN WITH DAN TOOTILL
We share another of our Subscriber’s Commodore 64 collection. This time round we’re whizzing up the M1 motorway to visit Dan Tootill in Loughborough. A cool and impressive collection of Commodore hardware!
All that and more, wrapped up in a professionally printed, full colour, A5 Commodore 64 fanzine!