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> UK ONLY
FREEZE64 Issue 5 + postage/packing/PayPal = TOTAL: £5.21
> REST OF WORLD (OUTSIDE OF UK)
FREEZE64 Issue 5 + postage/packing/PayPal = TOTAL: £6.75
> BLACK & WHITE HOME-PRINT VERSION
B&W home-print version of Issue 5 + postage/packing/PayPal = TOTAL: £3.50
This is a home-print, black and white, sharp print version of Issue 5 printed on white 200GSM (cover) and 90GSM (inner pages), and then centre stapled. It’s exactly the same content as the colour version, but printed on my home printer, on 200/90GSM paper and in B&W.
Here’s what’s in issue 5 – our first ever Xmas issue: HUNCHBACK COVER FEATURE: We celebrate Ocean Software’s popular and successful platform arcade game Hunchback, sharing some of our POKES and CODES and explaining some of the game code.
AN EXCLUSIVE INTERVIEW WITH LASSE ÖÖRNI: You may not instantly recognise his name, but you will have definitely have played his recent Commodore 64 games. Lasse is the talent behind the amazing METAL WARRIOR series, as well as the recently released Psytronik action adventure game, HESSIAN. We find out how Lasse started coding in the world of the Commodore 64 and reveal his process of creating his powerful games.
FREE CHEAT CARD NO. 2: The second of our FREE collectors’ Cheat Cards, which are professionally printed in full colour!
4K CRAP GAME COMPETITION ‘POKES SPECIAL’: We’ve taken the games from the recent 4K Crap Game Competition, and hacked them to pieces to provide you with some fun and useful POKES to play with.
EXCLUSIVE READER’S XMAS GIFT DOWNLOAD: As if the FREE Cheat Card isn’t enough, we also want to give our readers an extra gift as a thank you for supporting FREEZE64.
HACKERSOFT TUTORIAL: THE LEVEL SKIP – PART 1: How do you fancy learning how to code your own level skip? In this first (of many) Hackersoft tutorials we pick a specific Commodore 64 game and show you how to code in a level skip feature controlled by a single key press. We will take you through the whole process from start to finish.
GAMES IN THE MAKING: We all love hearing about new Commodore 64 games in the making and so we send out the hounds to sniff out a few more coders who are producing new titles for us all to drool over.
NEXT LEVEL: In this new, regular feature we reveal an exclusive map featuring all the screens to the first level of Graham Axten’s THE BEAR ESSENTIALS.
GAME ENDING FOCUS: We reveal and discuss the impressive game ending to System 3’s LAST NINJA 3.
AND ALSO… FREEZE64 wouldn’t be the same without new and old POKES/codes, sharing more insight into another Hackersoft Pad, and finally more revealing case files from our intrepid Secret Squirrel.
… all this and more wrapped up in a full colour Commodore 64 fanzine.