FREEZE64 – Issue 19 – Roland’s Ratrace

FREEZE64 - Cover 19RELEASED: 13 June 2018
CURRENT STOCK: 13 professional print copies

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Issue 19 -2-cropped-75

Here’s what’s in FREEZE64 issue 19:

CATCHING A RAT & HACKING IT TO DEATH!
No… we don’t mean like that! In our main feature we’re going to be covering one of our favourite Commodore 64 games of all time, Roland’s Ratrace by Ocean Software. We’ll be taking a look at the game itself, and delving into the code to find a few secrets, cheats and features for you to play around with.

EXCLUSIVE INTERVIEW WITH PAUL HUGHES
Another link to Ocean Software is Paul Hughes, who is the Commodore 64 programmer behind the famous ‘Ocean Loader’. We’ll be chatting to Paul about his many C64 achievements and time at Ocean Software.
JULIAN RIGNALL’S SERVES UP ANOTHER HELPING OF ZZAPBACK!
Julian has a lot more of his wisdom and insight about the C64 scene and games to share with us. In this instalment he continues his journey through a few more releases from Activision. You just know it’s going to be a delight to read.
EXCLUSIVE POKES ‘N CODES FOR EXPLODING FISH
We’ve had a play of Chris Stanley’s arcade scuba game, and also a rummage around the code to find a few cheats and features for you to play with. We’ve also got a few exclusive POKES ‘n CODES for Syndey Hunter.
HACKERSOFT GUIDE: JOYSTICK IN PORT 2
Whether it’s to re-code C64Mini games from joystick port 1 to port 2, or you’re fed up of having to swap ports on a real C64, this little guide is for you. We’ll show you how to recode a few games that only work in joystick port 1 so that they work in port 2.
THE MAKING OF… ROLAND’S RATRACE WITH DAVE COLLIER
We chat with Commodore 64 programmer extraordinaire, Dave Collier, about the making of his fabulous platformer, Roland’s Ratrace.
COMMODORE 64 FANZINES REVISITED – PART 2
Part 2 of our C64 fanzines from yester-year feature, including Commodore Cracker and Zine 64. Lots more to discover and share.
OUT OF THE ‘MOULDY CUPBOARD’
‘Grand Larceny’ by Melbourne House is plucked from the Mouldy Cupboard. Is it a game worth salvaging, or will it be thrown straight back into the deep, dark cupboard?
SECRET SQUIRREL INVESTIGATES
Our intrepid agent scours through some new game code and comes up trumps with a few hidden messages.
WE’VE ALSO GOT… more C64 GAMES IN THE MAKING / SNIPPETS OF NEWS; a whole host of POKES ‘N CODES taken from our HACKERSOFT PADS; and a few more C64 bits ‘n bobs to whet your appetite and help you on your way.
All that and more, wrapped up in a professionally printed, full colour, A5 Commodore 64 fanzine!