RELEASED: Coming May 2018
CURRENT STOCK: Coming May 2018
Here’s what’s in FREEZE64 issue 18:
OUR COVER FEATURE IS PARK PATROL
Hands up who loves Park Patrol by Activision / Firebird? Ah – looks like most of you do, which is just as well because in issue 18 we’ll be celebrating this delightful arcade game with our memories, views and a rummage around the game code and providing a few exclusive POKES.
CODER’S CORNER: STEPHEN BEDSER INTERVIEW
In our Coder’s Corner we’ll be speaking with Stephen Bedser who is the graphics artist behind Commodore 64 titles such as The Amazing Spider-man, Chip’s Challenge, and Shadow Dancer. There’s lot’s to discuss and share with you all.
DESERT ISLAND DISKS: JUAN MARTINEZ
He may be one of the current generation of Commodore 64 programmers producing the likes of Rescuing Orc, but we’re still going to cast him away on our FREEZE64 Desert Island. We’ll find out which C64 goodies he wants to be stranded with.
GAMES IN THE MAKING – SNIPPETS OF NEWS
More cool news on new Commodore 64 games in the making – and some you may not have heard about.
JULIAN RIGNALL’S ZZAPBACK!
Julian shares a lot more of his vast knowledge of the Commodore 64 gaming scene, plus he’ll be sharing his views on Activision games for the Commodore 64. He’s a legend you know!
SECRET SQUIRREL INVESTIGATES
Our intrepid hero has been busy sifting through game code to find some secrets and messages for you all to see.
BUILT-IN CHEATS – NO FREEZE REQUIRED
The final part of our feature that provides you with built-in cheats to C64 games, which include Rick Dangerous, Roland’s Ratrace, Tombstone, Trap, Wizball, and lots more!
COMMODORE 64 FANZINES REVISITED
We revisit and review Commodore 64 fanzines from yester-year, including Commodore Scene, Commodore Zone, Zine 64, and Commodore Cracker. Lots to discover and share.
THE MAKING OF… KGB SUPERSPY
We chat with Commodore 64 programmer Mark Healey about the making of his budget title KGB Superspy that he created for Codemasters back in 1989.